I have an oil lamp in my hand and it depends on the character from the pivot. It has 3 bones and simulates physics on the 2nd bone. And the thing in the video is happening. What would be the reason? While there is no problem in the first map, what could be breaking it in the second map? it feels as if the linear motor is running a little on the other map. Could it be a bug?
I have an oil lamp in my hand and it depends on the character from the pivot. It has 3 bones and simulates physics on the 2nd bone. And the thing in the video is happening. What would be the reason? While there is no problem in the first map, what could be breaking it in the second map? it feels as if the linear motor is running a little on the other map. Could it be a bug?