My pc runs way too slow after experimenting procedural dungeon generator with high quality environment objects in UE5.5

My pc runs way too slow after experimenting procedural dungeon generator with high quality environment objects in UE5.5. Especially after I editted the wall and floor objects to be thicker.

I noticed a slow rendering during the experiment. So I quit UE and restarted pc but now anything I run from games and simple applications run slow.

Is my cpu or gpu or ram fried?

Hi there,

My guess would be that it would be pretty unlikely for your hardware to be damaged as a result of dealing with some heavy assets.

By chance, is your PC very low on storage space? This can cause a slowdown, and dealing with heavy assets can cause large amounts of data to linger. If this is the case, I would suggest deleting the Saved and DerivedDataCache folders in your project, as well as deleting the DerivedDataCache folder in your engine install.

Thanks,
Hayden