I have imported my terrain to unreal 4.6, then updated the project to 4.7. Worked well, and I have to thank the community for that help, it was much needed!
Now I would like to paint it up - and I followed this tutorial in order to do so :
This is what my terrain looks like at present, with the landscape material thrown onto it from the tutorial :
This is what the paint tool looks like (layer info is added etc and the brush has normal settings also)
And then, the moment of truth - I click a layer from the paint tool, then click a random point on the map, then this happens :
As you can see, it appears to throw down a full square of the texture, as opposed to layering it down?
Any idea why?