My package is keep crashing with Unhandled Exception: 0xc06d007e

my packaging is successfuly done without any error log, but it keep crashing with Unhandled Exception: 0xc06d007e

here is full error debug log

[2024.03.24-06.28.01:312][  0]LogWindows: Error: === Critical error: ===
[2024.03.24-06.28.01:312][  0]LogWindows: Error: 
[2024.03.24-06.28.01:312][  0]LogWindows: Error: Fatal error!
[2024.03.24-06.28.01:312][  0]LogWindows: Error: 
[2024.03.24-06.28.01:312][  0]LogWindows: Error: Unhandled Exception: 0xc06d007e
[2024.03.24-06.28.01:312][  0]LogWindows: Error: 
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ffa9c98cf19 KERNELBASE.dll!UnknownFunction []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff7456dfe5c H01-Win64-DebugGame.exe!__delayLoadHelper2() [D:\a\_work\1\s\src\vctools\delayimp\delayhlp.cpp:312]
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff744f54e3f H01-Win64-DebugGame.exe!_tailMerge_optixdenoisebase_dll() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73bd3f90b H01-Win64-DebugGame.exe!FOptiXDenoiseModule::StartupModule() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73e5ce3bb H01-Win64-DebugGame.exe!FModuleManager::LoadModuleWithFailureReason() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73e931225 H01-Win64-DebugGame.exe!FModuleDescriptor::LoadModulesForPhase() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73e9447a2 H01-Win64-DebugGame.exe!FPluginManager::TryLoadModulesForPlugin() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73e930ec4 H01-Win64-DebugGame.exe!FPluginManager::LoadModulesForEnabledPlugins() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73badc8ac H01-Win64-DebugGame.exe!FEngineLoop::LoadStartupModules() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73badfe55 H01-Win64-DebugGame.exe!FEngineLoop::PreInitPostStartupScreen() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73bad8428 H01-Win64-DebugGame.exe!GuardedMain() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73bad877a H01-Win64-DebugGame.exe!GuardedMainWrapper() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73badb686 H01-Win64-DebugGame.exe!LaunchWindowsStartup() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff73baee3b4 H01-Win64-DebugGame.exe!WinMain() []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ff7456e9eba H01-Win64-DebugGame.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ffa9d7a7344 KERNEL32.DLL!UnknownFunction []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: [Callstack] 0x00007ffa9f1226b1 ntdll.dll!UnknownFunction []
[2024.03.24-06.28.01:313][  0]LogWindows: Error: 
[2024.03.24-06.28.01:327][  0]LogExit: Executing StaticShutdownAfterError
[2024.03.24-06.28.01:327][  0]LogWindows: FPlatformMisc::RequestExit(1)
[2024.03.24-06.28.01:327][  0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3)
[2024.03.24-06.28.01:327][  0]LogCore: Engine exit requested (reason: Win RequestExit)

Have you resolved the issue?

yes! It was Plugin problem.
I slowly checked the entire error log not just after fatal error part, and found there is some problem with plugin. I disabled that plugin and now i can successfully play my project.