Hey there guys,
I’m about to begin, what I can only imagine is going to be a really long and arduous journey toward creating my very own game (I’m literally only going to actually create the project straight after I post this so, as you can imagine, I’ve done nothing). I’ve created a very crappy and sparsely filled website as a place to add new development blogs. I just think that shoving everything into one thread will get messy very quickly. The website is over here: myownsurvival.com](http://myownsurvival.com)
For those of you that can’t be bothered to go there, here is a very very brief introduction.
So the game is going to be an open world post apocalyptic zombie survival game with more of an emphasis on stealth game play. Avoiding zombies will be a requirement, and trying to take a horde head-on will simply not be option. To prevent the game from being painfully hard I have decided to introduce a companion, in the form of a wolf, rescued and raised by the player after it’s mother was killed.
The companion will have several roles to play such as: Using their heightened senses to determine with a threat is near (allowing the player to make better choices as to how they should proceed.) Silently taking down a lone zombie in your way. Distracting that horde while you make a run for food stash. And even tracking the dear you caught a brief glimpse of, before it slipped back into the bushes. Along with many more, but I do not want to get too far ahead of myself.
I know the zombie genre is a bit over played, and so is the open world survival aspect, but at the end of the day, that’s what I’m interested in creating. And I, honestly, believe that the only way I’ll see a project of this scope through is if I’m really passionate about the subject. And God knows I love open world survivals, I love zombies, and I really love sneaking around in games.
That all being said, this is really just a hobby project. I am not quitting my day job any time soon, and I’m really just trying to create a game that I would love. I wanted to make a post on these forums as I think it would be really awesome to have people in the loop right from the start, and I know that it will definitely help me stay motivated if I at least think that there is someone out there reading the developer diary.
There are no screenshots or videos yet because, as I stated earlier, I literally haven’t even created the project in the editor yet. If you want a little more info then please feel free to visit the site. There’s not a whole lot of info there either though, so please forgive me. I honestly just want to get started at this point, but more info will be coming as the development progresses. I promise…
For those of you that do visit the website, let me apologise right now, because I DO speak a lot of ****. I know I do, but I’m really trying hard not to take this too seriously as I don’t want to wind up hating the process, and I especially don’t want this project to turn into a second job. In the end I’m just trying to ‘have fun with it’.
If you’ve come this far, thanks for reading, and PLEASE feel free to add your thoughts and criticisms – I’m by no means an expert in Unreal and the decision to create this game was purely just a brain fart I had the other day whilst sitting in front of my PC, drinking whiskey, eating Cheas Naks, and watching It’s always sunny in Philadelphia.
That being said, I believe it’s time for me to open up the editor and actually get started. New updates will be posted every Sunday, so stay tuned!