Hi all, I have a small problem with the mesh of my character, in fact as soon as I put an overlay material, in this case a black outline. The material flips and I only see the gray part of the mesh and the texture is inside the mesh, the images speak for themselves. I don’t know why, especially as the outline works well with some meshes. Is my outline misconfigured or is it just that my texture isn’t right for some of my objects/characters?
Thank you in advance for your help.
Edit : it seems there is a problem with the world position offset, when i put the one of the outline on my character material, the texture is now normal but i cant see the outline anymore