My npc is not moving forward when play root motion

Hey jmalaska,actually,I tried it before,but it doesn’t work,I asked and got this reply:I need to make a root in my animation.I don’t understand how to do that,but I saw lots of joints and bones in my animation,and the top there are one bone includes all of the bones,but it didn’t called “Root”,is it possible to reach my aim to let my npc go after I changed that top name into “Root”?