I made a mod that adds healthbars to the game (mod link) but it can only run when it is the first in the active mod list.
Here is a list of files I childed and then what I changed in those files:
(New empty level) [Healthbars]: WorldSettings->PrimalGamedata Override: PrimalGamedata_Healthbars
(PrimalGamedata blueprint) [PrimalGamedata_Healthbars]: Changed GameMode to TestGamemode_Healthbars
(GameMode blueprint) [TestGamemode_Healthbars]: Changed HUD class to ShooterHud_Healthbars
(ShooterHud blueprint) [ShooterHud_Healthbars]: Added variables and made an event graph
Does anybody know how to make a mod stackable?
Thanks in advance!