My metahuman is broken when i play animations in secuencer or render

Hi! I have this problem, when i open the editor with the body and preview an animation, the mesh works fine. But when i assign a animation to the actor in the secuencer, it’s broken:
image

When i render the secuencer the problem persists. First time, when i add a camera actor, the problem was gone at first, but then came back.
How can i solve it?

Thank you!