My map now has 10,000 - 50,000 draw calls in this build.. why?

i turned the foliage to have lightmaps again… problem still remains. And there are no faces that overlap… its literally a flickering of the entire scene :confused: makes no sense. The flickering is like dark to bright… as though something is weird with the lightmaps maybe … no idea…And as i said before… the draw calls only shoot up in play mode… The editor floating around mode … seems fine… like 700 draw calls or less most of the time… but in game … any time i turn the camera toward i guess the center of the screen… my draw calls shoots up to like 90,000 for no reason… Flickering also doesnt happen in editor view… only inplay mode.