My mannequin is facing the wrong way but not in the view port

when I view my mannequin in the viewport it looks fine but when I press play and switch to 3rd person he is facing the wrong way pls help.

If you want answers, you have to send more information. I would like to help you but I just don’t know what’s going on. Things you can add are Printscreens of your blueprints, things you’ve done, what you’ve tried to fix it, logs and so on, just provide as much information as possible.

It might be your camera, check the direction and rotation of your camera and see if there are any scripts that edit the cameras location or rotation. Also the viewport is connected to the world component so it will look correct, so no matter how you view it in the viewpoert it will look “correct”

if it facing the +X direction (+X if the way you want to face)? by default the mannequin does not face the right direction when added to a actor, itll be facing the + or - Y.