My Lift does not work [Newbie]

Hi,

i’m a newbie in Unreal, so it could be a simple solution…

I created an actor blueprint for a lift, which should go top or down when i collide with it (begin overlap).

This is my custom event i created:

And here i trigger the event:

My player has the tag “player” on its collider:

My plattform has a box collider:

It generally works but not always. Sometimes i have to collide 3 times with it, sometimes 5 times, sometimes it works directly, sometimes it works when i leave the plattform, etc. I dont understand that… why is it like this?

i would like to post a video but i can’t because i am new here

This seems like it should be this way, on finish because the Update triggers multiple times during the curve update whereas on Finished will trigger once when done.

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Thanks!!

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