My left stick has drifting on the Y axis. How do I fix the character so that it moves above the threshold of any drifting?

Ah, yes! I was using an Input Mapping Context because I was suggested it was better to tweak with more detail the movement of the player. And it happens it’s so! Just like here:


Even the defaults for the Dead Zone Modifier works like a charm! :grin: Thanks a lot for pointing where to find it :partying_face: I’m going to add it to the right stick too for any players that might have drifting there too. Thanks again for the help!