My IOS game crashes after launch

Hello, I have created game (first one) using Unreal Engine 4. Distributed it on Android and works good. But I have problem with ios version. Game crashes after launch. It shows only splash screen for very short period of time.
I have CrashLog from one of test devices.

I tryied also build my game using xcode (I have read somewhere that it could help with crash) but build failed.

Log says:

ERROR: Missing precompiled manifest for ‘Launch’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in to override.

Have no idea what couses crash. Any solution I found didnt work in my case.

I will be glad for any help!