- I’m new to unreal and im following a tutorial to get started, Im trying to import an animation with the old UE4 mannequin skeleton as the skeleton in the fbx importer instead of the UE5 one, then retarget the animation from the UE4 one to the UE5 one. But my issue is that whenever I import the animation, when I preview it the Mannequin is rotated 90 degrees when doing the animation, and if I still try to retarget the animation unreal crashes, I’ve had this problem since yesterday, I’ve been searching for a fix but nothing has worked,