So I have this Hightmap its a gray scale and a 16 bit and when I import it into the Landscape I get no warning but when it’s been created it looks like this!!!
This is getting a bit frustrating. I have even tried different Heightmaps and they all turn out to look like this!
Image of my Hightmap:
It was a ps.raw but UE4 forums won’t allow raw so its been changed to a png.
Even when I mess with some options, it still looks like this. Also the grid that is displayed before it is created doesn’t look like what it is suppose to!