My Health UI is overlapping with my Main Menu - How do I solve this problem?

Hello,

Now, I know that the problem is that both are playing at the same time because they’re both linked to Event Begin Play, but how do I sort it so that’s not the case?

Blueprint for Health UI.

Blueprint for Main Menu.

Help would be greatly appreciated. If you need more information or screenshots, just ask.

I do not understand. What’s the problem here? You’re worried about the order of execution of Begin Play events?

Sorry for not being clear enough.

I have the main menu as a map.

When the player presses the “play” button, it opens the LevelOne map.

I want it so that the Health Widget opens when the LevelOne map does.

[Also, here’s a short video too.][3]

[3]:

This was solved on Reddit.