My hands are too close after picking up a specific weapon. How do I move them forward?

Okay, so I’m making this game, first person view, and the character model is a set of hands. Default punching mode is fine, the hands are where they’re supposed to be. Pick up a bat, and everything’s fine. Pick up the ram, and my hands are too close to the camera. How do I move them away from the camera, but only when I picked up the ram?

Figured it out. Okay, so if I move the pose where I want after double-clicking on it to open the animation editor, Create Asset > Create Animation > Current Pose, replace the current pose with the new pose, and apply compression, it moves accordingly, so I can finagle with it until it’s where I want it