I’m very new to UE4 so at the moment i’m just playing around and trying to make some landscapes. When I was creating some grass and I took a close look at it i’ve realized that I can see the grass doesn’t look consistent (look at the picture attached) and looks like the grass has been built from building blocks. What I did for this is I created a plane with a size of 1 x 1 x 0.1 and then added a grass texture to it.
Is there a blending tool or another way to get around this to make it look consistent?
Thanks in advance