My game mode changed to (GameModeBase)

I’m using steam subsystem advanced session project, and trying to do [Map Travel][1]
my project based on world composition, I got:

World A: Character A_BP & GameMode A_BP ← Both are Child from Main BP’s

  • Map A1
  • Map A2
  • Map A3

World B: Character B_BP & GameMode B_BP ← Both are Child from Main BP’s

  • Map B1
  • Map B2
  • Map B3

So I’m try to travel from MapA1 to MapB1

if I start play from MapA1 I can travel to MapB1 but in MapB1 (no character, I can just control the camera and its under landscape level, but i can move to reach travel door, to go to MapA1) and notice in MapB1 World Outliner using GameModeBase.

But If I start game from MapB1, in MapB1 World Outliner it’s using GameMode B_BP. I can play/run/jump, also travel to MapA1, everything fine play/run/jump, and travel back to MapB1 working good, but when I load to Map2 (no character, I can just control the camera and its under landscape level, but i can move to reach travel door, to go to MapA1) and in MapB1 World Outliner using GameModeBase.

anyone please?

fixed … thanks