ok so everything i made works but its like it overloads beacuse it just stops the game and makes a weird sound. can you help!?
Hi Knight9871,
Please provide more detailed information about the problem…
- Does this occur in a packaged game?
- Does this occur in your project when you play a stand alone game from the editor?
- Are you using a light importance volume?
- Please post the contents of your dxdiag as a text file.
Provide this information and we will continue to investigate.
Thanks,
Before Playing in Editor, open your Output Log, right-click and select “Clear” to start with a blank slate. Then play in editor. When it crashes, cut and paste the contents of the Output Log into a text file and post as an attachment.
Also, if the Crash Reporter pop-up is present, cut and paste the contents of the callstack here and remember to hit the “submit” button.
ok so it happens on a editor. and i didnt even mess with the light or add any light thing. i think my stamina blueprint when running some how crashs the game
show us your stamina BP.
hey the glitch is gone thanks for trying to help. but now i need help with the stamina it wont show that its going down here are some photos of it Google Photos
it works now i just needed to add a map clamp