My Function stopped working after UE_5.6

Long story short. For some reason my Function for AI stopped working. I guess it happened after 5.6

What’s in Function:

In Function for AI I’m checking which is of perception Enemy sensed

This is how it looks outside

(little bit mistake in second Blueprint: where’s Sense: Hearing

But for some reson inside Function Enemy CAN’T get infro from “Get Sense calss for Stimulus“ (used Print text for getting name from Blueprint - nothing)

If I take Blueprints from the Function and move them to the EVent Graph, everything works. (Print text dispalys current name)

4 Hours I racked my brain trying to figure out what was wrong, I came across this nonsense and have no idea what is wrong. Maybe someone has encountered something similar?

I’ll just repeated, that before all works good.=(

I found a way how I can use my system not from Function without spamming the same blueprints.

But if somebody has this issue, let me know, that I’m not along xD