I have a for loop that loops the required amount of times, but the spawn node only activates once. I have 5 child components with sockets in an array to cycle through.
So far, the loop prints text for 0-4 index of my array, but the spawn node only activates once. Am i missing something?
I thought that maybe there might be a confliction with spawn collision, but i added more delay between loops and did not change the outcome.