My foliage will not cull since 4.15.0

I did make a brand new fresh project. It isnt working right im sorry… Not only is my FPS being crazily dropped even with grass not kite demo (only reason it ended up there was trying all my different grasses to see if it was the models themselves) But the behavior is no where near the same.

In 4.13.4 the foliage was in a circle around the camera, here it seems to be popping in large sections. Also to get it to run decent i have to drop the values to 2000/3000 to even get any decent culling and frame rate. Something has changed.

This video is from 4.14.3, the fps counter isnt showing but i was running between 80 and 120 fps the entire time with 7 different meshes as foliage. The foliage is transitioning nicely in a circle and at ranges set at 3000-8000 depending on type (grass was 10000 bushes 3000).