Hi, i’m currently making my first architectural project and this is my current result:
The model lightmap is set to 2048
Static Lighting Level Scale - .5
Num Indirect Lighting Bounces - 100
Indirect Lighting Quality - 10
Indirect Lighting Smoothness 1
**Cubemap - EpicCourtyard
Intensity - 3
**Intensity - 10
Dynamic Indirect Lighting - ON
Indirect Lighting Intensity - 0.2
No INI edits.
I have Lightmass importance volume and Lightmass portals:
So, in the first image corners seems have some AO.
The second image have just bad shadows and i can’t identify the problem.
In the third image shadows are imprecise.
Can the model be the problem?
Any suggestion will be appreciated