I’ve been away from UE for quite some time, after being very active while I was working on a 3d platform project. I knew from the start, that this would never go past the prototype phase, and that what happened. It was a lot of fun to work on this and I’ve learned a lot. I have a rather week PC so it was a miracle that I could put this together.
At the beginning I’ve used blueprints, but then I migrated most of my blueprints to C++.
I’ve created all the art, from models to textures, and I also learned a lot in that department, especially in the texture department. Note that this is just a prototype, so It doesn’t look or plays that well. The animations are too stiff for instance, and it looks boring has hell :D.
Anyways, this is an abandoned project. I’m waiting for a new idea and maybe I’ll get back to unreal. This time I want to do something simpler and develop a full working game.
A gameplay video.