My first commercial game and Fab assets

Hello fellow devs!

I’m so happy that I recently announced my first commercial game Lightless, which is now available for wishlist here Lightless on Steam .

Working part time on indie games, I have to find ways to save as much time/cost as possible.
As you can see in my game Lightless, I use both, a ton of megascans assets, and also this modular prison environment ( Prison Modular | Fab ) that I made from scratch with final goal to both use it in this game and also sell it on FAB. That worked out great with the FAB sales covering a lot of the game’s costs.

Looking forward, I’m extremely excited for the launch of Lightless next month on Steam, to expand my library of assets on FAB and also start my next indie game :)!