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my first attempt of an Arch Viz with Unreal 4

This is my first attempt of an Arch Viz with Unreal 4, which has brought a very old project back to life. This lake stage was designed by a colleague on the occasion of the Federal Garden Show in Magdeburg in 1999. The CAD system Nemetschek Allplan was used for planning. We converted the data and visualized and animated it with Softimage 3D. I imported this old Softimage data into 3D Studio Max via the FBX format and edited the UV coordinates. Then I had to import the edited data into Unreal with Datasmith and here I also assigned all materials and textures.
This is not commercial. This is only to get familiar with working in Unreal Studio.