Hello everyone, I have a problem here, I tried to create my own door (I’m a beginner), So I created the static mesh, Create a blueprint with it, set the doorRotation, as you know I can’t move the pivot so I did the rotation on a scene that I put on the right side of my door like this :
Then I put the scene as root, and I put the SetRelativeRotation on the Scene.
When I put “play”, and Press E for opening the door, first it move the door, and then it works, like this :
[Video][2]
So I really have no ideas about how to deal with it, please help !
Thanks in advance.