My door is moving for no reasons

Hello everyone, I have a problem here, I tried to create my own door (I’m a beginner), So I created the static mesh, Create a blueprint with it, set the doorRotation, as you know I can’t move the pivot so I did the rotation on a scene that I put on the right side of my door like this :

76233-1.png

Then I put the scene as root, and I put the SetRelativeRotation on the Scene.

When I put “play”, and Press E for opening the door, first it move the door, and then it works, like this :
[Video][2]

So I really have no ideas about how to deal with it, please help !
Thanks in advance.

You can also use the free Blender 3D software, it can export meshes for UE4, and its a 3d modelling software, so it easy to use and you can did better things in blender than ue4 (for 3d modelisation). sorry for my english

Hi!

The error occurs because the hierarchy of components in your actor wrong. I recommend to watch this lesson about the rotating door.