My Development setup - Advice on this comparison

Hi,

I have my current setup (described below) which works quite well for multi-tasking and most tasks - I have not really come over any crazy bottlenecks yet, except when compiling a large codebase, or rendering baked lighting in UE4 (depends on the scene complexity of course).

I generally work with these apps, working back and forth between them in a normal “session”.
I keep them all running.:

  • 3DS Max and Maya (often both at the same time)
  • UE4 (testing imports, scene layout etc)
  • ZBrush (A high density sculpt of what I’m working on)
  • Substance Designer and Painter, ( often at the same time)
  • Firefox (3-10 tabs open)
  • Photoshop (sometimes)

also, when in “web development mode” or ue4 programming, i run a virtual machine, VS code with a large codebase, and other tools. So memory and cpu, I guess??

Surprisingly (for me) it’s very responsive and smooth, no major bottlenecks, but I get some lagging at some points when it’s been running for a while, and I’m doing some processing like decimation in Zbrush, or when importing a decimated mesh to 3ds max/maya. Also when importing the model to designer or painter for work. 3Ds Max did crash several times when accessing Material editor, but not sure if that is just 3DS Max being 3DS max, or other…
The load on CPU and available RAM looks fine on the stats. [HR][/HR]
Current rig (Form: ATX):
- Motherboard

  • ASUS Prime Z270-P,

  • Socket 1151 -

  • DDR4

  • CPU

  • Intel i5-7600K, Kaby Lake

  • 3.8 GHz,

  • 6mb Cache,

  • 4 threads,

  • 4 cores

  • (Using: Hydro H75 CPU Cooler - keeps extremely stable temp, generally below 50, and on max load soemwhere over 50/60)

  • GPU

  • ASUS GeForce GTX 1060 6GB Dual OC

  • RAM

  • Corsair Vengance DDR4 3200MHz 16 GB

  • Main Drive (OS and Apps)

  • Samsung 960 EVO 250 GB (Read: ca 3000 MB/s, Write: ca 1300 MB/s)

  • Windows 10 Pro

  • Secondary SSD drive with UE4 project files: Not an M2 drive. [HR][/HR]
    Just bought a new computer for my workplace, as it was on quite the discount, but it’s more powerful than what my other workplace needs (Office 365, Sketchup and web development).
    Here are the specs for that one (It’s preassembled: Acer Orion 3000, with some mods):

New rig (Form: DTX)

  • Motherboard

    • Acer Predator PO3 B360,
    • DDR4 - Max RAM speed: 2666 MHz,
    • Socket 1151
  • CPU

  • Intel i7-8700 (Not K) Coffee Lake

  • 3,2 GHz (max 4,6 - the cooler would most likely not handle it)

  • 12mb cache,

  • 12 threads,

  • 6 cores

  • (Using a standard cooler - fan with heatsink - at load it’s quite warm)

  • GPU

  • Nvidia GeForce RTX 2070, 8 GB, 14k MHz

  • RAM

  • 16 GB (8+8) ‘Samsung something something’, DDR4, 2133 MHz

  • Main Drive (OS and Apps)

  • M2 Drive, 256 GB (Seq Read: 1800 MB/s, Seq Write: 560 MB/s)

  • Windows 10 Home

[HR][/HR]
So, I’m not that well versed in what works best, and what development favors most in these components.

I wonder what would be smartest here:
Take some of the parts from the new rig over to my current rig, or just use the new rig in it’s entirety? Do mind that I cannot take the i7 from the new rig into my current rig, as the old chipset does not support that gen.

It’s not straightforwards (afaik) to take my current M2 drive (which is almost double the speed of the new M2 drive) and put it in the new rig.Wouldn’t there be problems with the windows stuff then?? A guy at the shop said that would not work, and I would have to re-purchase windows because there were no proper way to take an M2 with windows installed onto a new motherboard…

When I render baked lighting (in UE4 or other), it seems to me that it’s slow as sh*t. Just adding in some extra trees wich causes overdraw makes it take forever, it seems.

Any good tips on mixing and matching these components would be appreciated. Is the difference in power between I5 vs I7 important enough that degrading from my current M2 drive to the new, slower, M2 drive is worth it, for example?