I have experience of UDK but this is my first attempt at using Unreal 4. I used the third person template to begin. I have got my character firing using blueprints but the bullets do not collide with the walls or any of the others meshes in the level and this means the player can simple shoot all the enemies from the start position. Can anyone help?
Here is how the blueprint in my bullet is set up
And here is how the collision is set up in the sphere collision, the bullet mesh does not have any collision at the moment but I did try using some, they did not make any difference.