Hi, so i was following this tutorial Enhanced Input Binding with Gameplay Tags C++ and i was able to get everything right and it works fine but if i change anything in the code and recompile it i need to restart the editor to make it work. Could you please help me with this. And think the problem is in MyGameplayTags.h but i dont know why
Are you using HotReload
or LiveCode
?
If LiveCoding
, then changes to the .h
files and constructors will have affect only after you restart. If using HotReload
, then maybe you can delete cache directories (Build
, Intermediate
, Saved
) and files, and try again. I had tons of issues because of HotReload
, and just switched to LiveCode
.
Before you delete those directories, try just moving them somewhere else, so that you have a backup. Then, if all is good, just delete them.
I am using HotReload, i did try deleting the cache directories but the problem is not solved.
Will try to use Live Coding.
Thanks for the info.