My click to pickup is not working properly

Hi, I have a problem with the following video:

I tried it and my problem is when the object is completely still (I have physics enabled) I can’t pickup the object. Any ideas? Thanks.

You need to “wake it up”, then grab it.
Try this node right before the grab: Wake Rigid Body | Unreal Engine Documentation

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Ok i did it and it works:
Before:

After:

But it shows me this error:

It needs to be between the branch and GetComponentAtLocation.

Hey it works! thanks so much! :grinning:

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