Hello !
I am doing a multiplayer game and I am adding hair for my character.
The problem is that my character is a girl and she has hair that goes to the shoulders blades.
For the moment, the hair is a static mesh that I attached to the head socket.
But when she moves her head on the right or the left, the hair is moving into her body ! It is a big problem…
How can I do to have long hair like that without having problem ?
I find :
- hair simultation : I don’t know what it is really, but I think that it doesn’t suit for a multiplayer game (because in takes a lot and I really want a lot of players at the same time)
- Rigged the hair : maybe if I create a skeletal mesh, and attach the bottom of the hair to the shoulders blade, then the hair will not move in the body I think ? (But I have no idea how to implement that ! ^^’)
Would someone help me ?
Thank you a lot !
All the best