I was following a couple tutorials from Cobra Code and hit a snag. My character won’t move at all by that I mean I can’t control him at all. Also, would like to solve the clipping issue if possible. I’m using prerendered sprites, paperzd, and 2D for this project.
Hey there @ShadeBlack1995! Welcome to the community! First I’d recommend verifying your input logic is being read by placing a breakpoint or a print statement after some input.
By chance anywhere in your code did you change the input mode?
No, I just followed along with cobra code’s tutorial and used the blueprints. Even recreated the prototype for the same thing to happen again…
Would it be easier for me to share a link from google drive for you to take a look. I’ve been at this for several days and I’m stumped at this point.
Good news finally got it fixed I was advised to look over one of the templates. Well the 3rd person one and look over the blueprints, inputs, and also test play it. My build had a couple errors, so I cleaned it up. I’m still learning so hopefully I understand more of unreal engine overtime.