First I hope I posted in the right place.
I have a problem…I followed the 3rd Person Game with blueprints video tutorials.All good until I run the project so I can play.The character is moving but is not playing the animation with his legs and arms while he walk/run.
Does somebody know which could be the problem ?
Thank you!
Yep, that’s the problem.My idle animation is playing while my character walks.Where can I check if my speed is being updated ?Sorry but I am very new to UE4 and I don’t know where to check.
Thank you very much for helping!
Apologies for the late reply, I’ve been on holidays…
Looking at the image I can see that you have nothing plugged into the speed variable. You’d need to plug the output of the vector length into the speed node if you have not yet solved this.
Sorry, for necrophilling, but I have same problem. And I pluged the output of the vector length into the speed node. And, now i have new problem. The lagging animation. Like this: http://gif.targem.ru/view.php?id=851…ae27431e&t=mp4
I’m having the same problem. Earlier recommendation was to check that speed is being updated. How would I go about doing that?
I am using the Paragon Characters, and a simple move AI to. it works on the UE4 Mannequin but not the Paragon Characters. Can’t figure it out. Any help is appreciated.