My character is deformed how do i fix?

Hello, i have made a character i want to use in ue4 instead of mannequin that default comes with ue4, i got this character from MakeHuman.
Inside makehuman there is a pose mode were there are different skeleton rigs for different purposes and i clicked the game mode skeleton that is made for ue4, i export it and then import it into ue4 it fits perfectly how ever it looks like this, what could this be i tried fixing it in blender but nothing happens how do i fix this?