In my project when I am on some stairs my character floats, I think it has something to do with the character’s capsule. How can I solve that?
Do the stairs have correct collision?
These are the collisions of the stairs (belongs to the assets of Infinity Blade)
Sorry if I miss something, I’m a newbie to Unreal.
By floats you mean his feet are in the air or is the capsule in the air?
My feet are in the air, it only happens when I go over stairs or bridges, on flat floors it doesn’t happen.alt text
That’s not something you can fix with a simple checkbox. You need to look into foot placement.
https://www.youtube.com/results?search_query=ue4+foot+placement
Thanks!!!

