In my project when I am on some stairs my character floats, I think it has something to do with the character’s capsule. How can I solve that?
Do the stairs have correct collision?
By floats you mean his feet are in the air or is the capsule in the air?
These are the collisions of the stairs (belongs to the assets of Infinity Blade)
Sorry if I miss something, I’m a newbie to Unreal.
My feet are in the air, it only happens when I go over stairs or bridges, on flat floors it doesn’t happen.alt text
That’s not something you can fix with a simple checkbox. You need to look into foot placement.
https://www.youtube.com/results?search_query=ue4+foot+placement
Thanks!!!