Hi all. In my game, the character (Pawn class) takes off, although I need to just move in one plane. Without taking off. The class of the character Pawn. How do I make him not move up and down in the direction of the camera? And only be able to move horizontally.
Take a look at the video. The character rides the train and can fly. If I turn on the physics of the capsule, the character falls to the floor and tumbles.
right-click on the yellow pin (in both get vector/s and add movement input) and select split pin, should give you X/Y/Z axis and then just don’t connect the Z one in Add Movement Input