My character doesn’t move, although everything seems to be fine.
What have I already done?
the keys W, S are inserted through input
the logic of movement is made
the camera is set
gamemode in override is marked
My character doesn’t fall through the floor. I concluded that everything is fine with the collision. But I checked my character’s movement with Print String, so in the viewport, all motion values show 0.
How can I fix it? The “character” there is in Game Mode. In the parameters of the collision is put down “Pawn”. In World Settings also there is Game Mod.
It feels like the controller doesn’t inhabit the pawn. But how to fix it if everything is put down?
I have attached screenshots
not while the character has no movement. I just want to teach him to move back and forth using axes.
here’s the logic I’ve put together. Everything was done exactly according to the lesson. Could there be something wrong with the collision?
I accidentally solved this problem myself. I’m even ashamed to admit it. But I’m a beginner, maybe that’s excusable.
The blueprints worked. My character didn’t move because after clicking Play I pressed the move keys - W and S. And you need to first click the left mouse button on the viewport. Only after that the keys start working.