My character cant move anymore, even the camera

Hi everyone,

I recently migrated a custom character to the GameAnimationSample project (Unreal Engine 5.4), but I’m running into a problem:
When I switch the GameMode to use my character, the character spawns but doesn’t move and doesn’t respond to any input. Even the camera doesn’t move.
The default character that comes with the project (Motion Matching example) works perfectly. Only my migrated character doesn’t respond.

Is there something specific I need to do when migrating characters into this project? Maybe something related to Enhanced Input or Motion Matching setup?

Any help or ideas would be greatly appreciated! Thanks in advance.

Are you posessing the character? Check in the GameMode or PlayerController if it expects your new character. If it’s not receiving any inputs at all it is most likely not being posessed.

I realized that the problem is related to the character’s animations. When I use my custom GameMode (for example, “MyGameMode”) and set it to use my custom character that has the Manny Simple mesh, the character doesn’t move at all.

However, if I switch the character to the default one from the Game Animation Sample (still using my custom GameMode), the character moves normally and uses the Motion Matching animations as expected.

So it seems the issue is not with the GameMode itself, but rather something related to the animations or the setup of my custom character and its mesh.