MY CAR’S TIRE IS UNDER THE GROUND…HERES THE IMAGE
PLS HELP
can you be mor precise please?
is it movabe, is it a pawn, or just static geometry?
Hi there,
This is normally caused by the radius value in your VehicleWheel blueprints (front and back).
You will need to increase the value until your wheels are just touching the ground. Alternatively you can measure the radius of your wheels in 3dsMax/maya/blender and then input that number into the blueprint radius to get a perfect fit.
Hope that helps!
Is it similar to this?
Just asking because my problem is killing me down.