my camera kind of like zoom in for a split second whenever the character is playing the jog forward animation.
but i didn’t make any changes to the jog forward animation and it was working without issue previously.
the animation sequence is from the anim starter pack (UE4 mannuquin) which i get from UE marketplace.
i have also tried to change settings in the animation sequence but still the same.
does anyone know what is causing this issue & how to fix it?
any help is much appreciated!
This is a long shot, but you could just double check that your camera boom/spring arm has “do collision test” unchecked.
thx for the reply. turns out my camera boom (spring arm component) is colliding with my character as the position is set to 0,0,0. i fix it by moving it a little bit behind the character.