i use a Control Rig to Draw my bow string, which looks like this
and in ABP_Bow, draw state looks like:
i pass arrow socket which is in the right hand’s bone to the bow
then in the bow’s class, i pass it to the ABP class of the bow
and here is the initial transform logic
sadly in the result, the string turns out going into mad
any help, thanks very much.
Did you eventually manage to fix this?
yes, i did.
my problem is that my anim is a sequence like take arrow, draw, fire, all in one
the Control rig should only work in the period of draw
since the current transition will only be passed in the draw period, before or after this period, it is 0. thus cause this problem.
system
(system)
Closed
4
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.