I’ve been trying to compile my project however I keep getting an error. It is blueprint only and I am able to compile a separate blueprint project. I am trying to avoid having to use VS, however if that is the only fix I can create a C++ project and try the suggested methods for that. Thanks ahead of time :)!
You got blueprint only project right now?
Ya it is Blueprint only atm.
So what is not compiling? Blueprint?
The full package
Oh so it’s not packing One more thing, “I keep getting an error” does not tell too much, what error you getting?
RunUAT.bat ERROR: AutomationTool was unable to run successfully.
Ya I tried that when I read it on another answer hub reply, thanks though!
Try to run that bat in /Engine/Build/BatchFiles and see what happens
Have you started the UE4 with admin rights? → it solved the problem for me ^^
i just migrated the build to a c++ build and it compiled without a problem…
The fix for this, in case anyone else is having the same problem, was that my project name was too long, I noticed that I was getting a character warning on version 4.3 so i migrated to a project with a much smaller name and it packages fine!