I made a blueprint lift/elevator with matinee. But if I walk on the elevator it stops after a while, and if I play the matinee in the matinee editor it is working fine! Can someone help me? I think it is something like colission.
Without me on it it is working!
But I want to work with me on it xD
It’s a very basic setup you have going on here, so the issue must be something equally simple.
First, I’d make sure only the player is able to activate the trigger. This prevents other actors from accidentally interacting with the trigger box.
https://i.imgur.com/UW4Uk6N.png
Since you mentioned it could be a problem with your collision, it’s probably a good idea to make the collision a little smaller than the actual mesh, that way it can’t get stuck if the elevator is close to other meshes.
https://i.imgur.com/jxR1oMH.png
One more thing that comes to mind (but you probably already checked this): Is the trigger box big enough? Since the player has to stay inside the trigger for the whole duration of the ride for this to work. This could explain the stop. If the trigger ends half way, the player would exit the box, causing the elevator to reverse. By reversing, the player enters the box again causing the elevator to reverse yet again, resulting in a loop as long as the player is present.
Thank you very much. I changed the scale of the triggerbox and it worked!