For some reason my blueprint rotates endlessly and randomly for no reason. I tried to do something about it, searched on the Internet but found nothing. I also double-checked each blueprint to see if it had a cast for my character, but alas, there was nothing related to rotation. There is also nothing about rotation in character itself.
Here’s a video of it spinning:
I solved it, this was a problem with the physics, they were in conflict with the fact that the camera should not be moving, but they wanted to simulate it.