I’m new to unreal engine and recently trying to make a game of mini golf. I encounter a major problem that completely prevents me from doing a real gameplay.
When I shoot and the ball starts to spin, when it hits a wall it “jumps” because of the spin of the ball. I tried a lot of things and I searched a lot on the net nobody talks about this concern.
Another option you can to is a bit of smoke and mirrors, where you adjust the angle of the wall’s collision or even add some invisible collision above the ball at points where the possibility of bouncing up exists.
I hope one of these solutions is what you are looking for!