My archeology project cant launch

Hello guys. Can you help me please? Have a problems when i trying Launch my PC project.
I will check all my files, try on another PC. No working…
This is my[OutputLog][1] Output log and [DXDIAG][2] files. Thanks for help!

Hi Alioram,

Looking at your log, I’m seeing where it failed to copy a file UE4Game.pdb, but that doesn’t really tell me that much that I can see.

Can you also check the log of Unreal Automation Tool located here: C:\Users\UserName\AppData\Roaming\Unreal Engine\AutomationTool\Logs\

Attach the last build log you attempted here.

Some other things to try in the mean time.

  • In the Project Settings > Packaging > Enable Full Rebuild
  • Also try setting a staging directory, like an empty folder on your Desktop. This won’t be the location where the package is stored, but it can reduce the file path length and remove that as a potential issue.
  • Also, are you just clicking the Launch button in the tool bar, or trying to packaged an exe by going to File >Pack Project > Window 64? If you’re only doing the launch on, please try to actually package an .exe file.

Let me know what you find.

Tim

Greetings Tim!
I found a solution.
In my case, I reinstalled Windows 7x64 and install Visual Studio 2015 with ticks “Programming languages” (specifically C++) and “Common Tools”. After this I build my project successful.
Thank you too.