My arch viz character moves forward/backward and eventually goes through walls when looking left/right instead of turning on a single point. Turning right seems to cover more distance than turning left if that helps any.
Pic 1: Imgur: The magic of the Internet
Pic 2: Imgur: The magic of the Internet
Video: UE_Camera
Notes:
- I suspect it has something to do with my screwed up components hierarchy
- There is second PP volume I cannot delete. I tried something, no longer need it.
This post shows exactly what im experiencing, but the solution doesn’t seem to fix my problem.